Item ID | 22611 | For Sale | No | |
---|---|---|---|---|
Identifier | Packing_Envelope | Credit Price | Not For Sale | |
Name | Packed Envelope | Type | Usable | |
NPC Buy | 10 | Weight | 1 | |
NPC Sell | 5 | Weapon Level | 0 | |
Range | 0 | Defense | 0 | |
Slots | 0 | Refineable | No | |
Attack | 0 | Min Equip Level | None | |
MATK | 0 | Max Equip Level | None | |
Equip Locations | None | |||
Equip Upper | None | |||
Equippable Jobs | None | |||
Equip Gender | Both (Male and Female) | |||
Trade restriction | None | |||
Item Use Script |
1 .@r = rand(1,10); 2 if (.@r == 1) 3 sc_start SC_PACKING_ENVELOPE1,30000,33; // +atk 4 else if (.@r == 2) 5 sc_start SC_PACKING_ENVELOPE2,30000,33; // +matk 6 else if (.@r == 3) 7 sc_start SC_PACKING_ENVELOPE3,30000,3; // +hp% 8 else if (.@r == 4) 9 sc_start SC_PACKING_ENVELOPE4,30000,3; // +sp% 10 else if (.@r == 5) 11 sc_start SC_PACKING_ENVELOPE5,30000,33; // +flee 12 else if (.@r == 6) 13 sc_start SC_PACKING_ENVELOPE6,30000,3; // +aspd 14 else if (.@r == 7) 15 sc_start SC_PACKING_ENVELOPE7,30000,33; // +def 16 else if (.@r == 8) 17 sc_start SC_PACKING_ENVELOPE8,30000,33; // +mdef 18 else if (.@r == 9) 19 sc_start SC_PACKING_ENVELOPE9,30000,33; // +crit 20 else 21 sc_start SC_PACKING_ENVELOPE10,30000,33; // +hit |
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Equip Script | None | |||
Unequip Script | None |